![]() ![]() During this time I have seen just on update, so based on that I would say that we have an update each 2 or 3 months. I have being playing this game since about 2 or 3 months ago and I have discovered the roadmap just some weeks ago. When you are regularly playing a game during long periods of time (usually several months or years) you end by noticing time frames between updates.Īt least you will be able to know if it is a game with common and frequent updates (for example 1 update per month) or a game with long periods of time between updates (for example 1 update each 6 months) or maybe a game with random periods (sometimes it takes 1 week sometimes 1 year per update).Īnyway, reading your answers I guess this case is the third one. I just asked if someone who has being playing the game for long time has noticed some regular time frame between updates. I have never asked anybody that to do that job. I mean you want people to go physically check the update dates and give you an average and a future forecast? Do it yourself man, most of us are ok with the "when it's ready" thing ![]() Just make sure you're set to the Beta Branch and you'll know as soon as it's pushed as Phasmo will have an update awaiting download.Īnyway, if someone else is able to provide with an average timeframe between updates it would be apreciated.Īnyway, if someone else is able to provide with an average timeframe between updates it would be apreciated. "When they're ready", is the timeframe that's been used since it can take a random amount of time between 5 minutes and 5 weeks inbetween Beta patches. There hasn't been any time estimate between updates or hotfixes. But maybe people who has being playing for longer times will have a better perspective about how often does it it usually takes to see those updates released. Well, as you could deduct by reading my question, I was expecting an estimated period of time based on previous update releases. ![]() “We plan to develop our game interactively with the community on platforms such as discord and trello, where ideas can be expressed and participated in surveys.What were you expecting? Updates roll out when they're ready, it's as simple as that. How are you planning on involving the Community in your development process? We plan to gradually raise the price as we ship new content and features” “Yes, there will be a price difference between early access and the full version. Will the game be priced differently during and after Early Access? That's why you will be constantly in fear!” We designed Demonologist so that you will have a different experience each time you play each map. Each map has a different concept and exorcism mechanic. Demonologist promises a lot of replayability in the current version. “There are 3 maps, 14 equipments, 3 safe houses, and a lot of safe house customization items available in the current version. What is the current state of the Early Access version? Our goal is to add a class system where you can choose your specialties, just like a real ghost hunter.” We also plan to add unique gameplay mechanics that will keep players constantly excited. “When the full version is released, we plan to add more playable maps, equipment, and safehouses to the game. How is the full version planned to differ from the Early Access version? “It will take 3-4 months to release the full version to bring Demonologist to the level we want.” In the early access phase, taking into account the ideas and feedback of the community, We want to release Demonologist in a bug-free, near-full potential release.”Īpproximately how long will this game be in Early Access? “We wanted to bring out the basic ideas of the game with the early access version. ![]()
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